One of the few C&C EPIC Ancients scenarios I've never played, and essentially exactly because of the reinforcement mechanic.
a 5 in 36 chance that the reinforcements will arrive, and then needing an Army Command card (3 in 90) is essentially a guarantee I wouldn't get the reinforcements. Assuming that the 'Army' Command card also includes Special Command Cards (another 14 in 90), it is entirely possible to not have any of these cards, especially if the Roman player draws them. Even if the Goth player does draw Army cards, they have to keep them unplayed (essentially a dead Command card) against the possibility of getting the right die roll. A rule that works for lucky players only.
likewise the "Inspired Leader" reinforcement mechanic in
www.commandsandcolors.net/ancients/maps/...rianople-378-ad.html
only 3 of these cards in the Command Deck, and if the Roman player gets them.. ??