MK05 EPIC Munda (45 BC)

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1 year 1 week ago - 1 year 1 week ago #58278 by alecrespi
Last edit: 1 year 1 week ago by alecrespi.

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1 year 1 week ago #58299 by RiverWanderer
Left flank cat-and-mouse Light Infantry & cavalry battles were resolved by mid-game in Caesarian favour.

Caesar held his right flank against an advancing Pompeian force.

Main melees occurred in the centre, with Pompey surging forward in an effort to snag depleted units.

Final tally: 8 - 14 to Caesar.

With such a high initial Command - especially Caesar's - related cards get a lot of power, even with a partially run-down hand.
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1 year 21 hours ago #59102 by mk20336
Replied by mk20336 on topic MK05 EPIC Munda (45 BC)
That is a tough one for Pompeians - still, they have terrain advantage which will mitigate some of the disparity in cards. In the end, it is here where the Civil War concluded :)

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1 year 20 hours ago #59106 by mk20336
Replied by mk20336 on topic MK05 EPIC Munda (45 BC)
One of our playtesting sessions with that scenario; that time - victory by Pompeians:

LINK: EPIC Ancients Battles – Munda (45 BC)

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10 months 2 weeks ago - 10 months 2 weeks ago #64746 by bartok
Replied by bartok on topic MK05 EPIC Munda (45 BC)
6 players. Pompey wins 14-13.
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Last edit: 10 months 2 weeks ago by bartok.

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4 months 1 day ago - 4 months 22 hours ago #91820 by RiverWanderer
After last month's Thapsus , this was the final showdown. Both sides had taken time to assess the opening position; Pompeian forces glued themselves to the hill and Caesar's hoped that they could find a weak point before committing to attack.

The log file: 

File Attachment:

File Name: EpicMK05.vlog
File Size:1,604 KB


Some highlights:
Turn 6: Now's the time! Pompeian targets are proving elusive to ranged fire though one unwary Light Bow Infantry has been snagged. Caesar tries a more aggressive approach - a Cavalry Charge starts to open up the Pompeian right and an opportunistic Double Time takes out a blocked Light Infantry in the centre. A full-width Line Command gives the Pompeians a strong move, but little hits home and Maximus is able to retire in good order whilst the cavalry remain intact to follow up with a second Cavalry Charge on the next turn. When the dust settles, Pedius' cavalry will have taken 5 banners for the loss of 2 cavalry units:
 

Meanwhile, on the other flank, facing a more resilient defence, Caesar's Light Bow Infantry will keep holding on by luck whilst Caesar manouevres to find an opportunity to attack. Those Light Bow will even manage to grind out a banner before conceding one of their own. Fortuna is certainly with Caesar's army.

Turn 11: "Don't just stand there!" Having lost his cavalry and bows, Labienius isn't waiting to be peppered by long-range fire; a Move-Fire-Move sends his light troops forward to take the fight to the enemy. He will achieve some success, but Pedius is far from spent and will exact a heavy price, including Labienius himself:
 

Turn 16: The final attack. Accident-prone Caesar has been carried off the field ( again !) after an unlucky strike from a Pompeian last-ditch attack but now his army closes in to envelop the flanks. Victory is taken by a single ranged die roll in the centre:
 

The Pompeians would have liked to see a Double Time or two. They were well provided with Line Commands but Caesar's "stand-off" strategy made Line Command less effective for an army that was determined not to sacrifice its terrain advantage. Labienius' foray demonstrated the dilemma.

Season tallies (Caesarian: Pompeian)
Illerda 14:11
Dyrrhachium   8:12
Pharsalus 12:14
Thapsus 14:11
Munda 14:7

Grand totals:
Caesar 3 (62 banners) 
Pompeian 2 (55 banners)

In closing, thanks once more to Michal for an entertaining set of scenarios that gave a bunch of us something to look forward to over the past few months :)

 
Last edit: 4 months 22 hours ago by RiverWanderer.
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4 months 22 hours ago #91847 by mk20336
Replied by mk20336 on topic MK05 EPIC Munda (45 BC)
Thank you for fantastic report! Looking at the results of your games, that was several close games with Munda - historically - going decisively to Caesar.
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4 months 22 hours ago #91848 by RiverWanderer

Thank you for fantastic report! Looking at the results of your games, that was several close games with Munda - historically - going decisively to Caesar.

Indeed! Great set of scenarios. As a "campaign", Pompey maybe best advised to get 3 wins in as early as he can! With judicious aggression, securing his right flank and some kinder card draws, he might do better at Munda. Perhaps this is how some of the Pompeian wins have been or perhaps Caesar's side have gone early against the hill.

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3 months 4 weeks ago #92000 by alecrespi
Replied by alecrespi on topic MK05 EPIC Munda (45 BC)

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