|
|
|
|
Call Forward Reserves At the end of your turn, before drawing cards, take one friendly unit, of any type, from your baseline hex and place it within the same battlefield section. The unit may be placed onto either a hex with no terrain, adjacent to a friendly Leader, or onto a hex with a lone friendly Leader. (2 cards) |
If a Unit on the baseline has a Leader attached, does the Leader get left behind, since the card specifies only "unit"?
If a leader is with the unit, the leader must stay with the unit when the Call Forward Reserves card is played on the unit with a leader, the leader block cannot be left behind.
(Richard Borg: 2025 - November - 09)
How many options do i have, to place the reinforcements, 2 or 3 (not clear about wording)?
There are only 2 options.
1. move the unit onto a hex with a lone leader (leader hex can contain any terrain hex)
2. move onto a hex that is adjacent to a leader, but this hex cannot have any terrain feature or be occupied by another unit.
(Richard Borg: 2015 - July- 26)