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Sappers An ordered Infantry unit, when targeting an enemy on any non-clear terrain, will ignore all terrain combat reductions in melee. (1 card) |
NOTE: An ordered Infantry unit ignores all terrain hex combat reductions, when a “Sapper” Tactician card is played on the unit in melee.
Does the Sappers benefit from battle out- and inside? Are units allowed to battle if they move onto a terrain, which prevent normal battles?
The card works only for the target hex, so all movement and battle rules for the attacker hex still apply
(Richard Borg: 2015 - June - 22)