Sappers

An ordered Infantry unit, when targeting an enemy on any non-clear terrain, will ignore all terrain combat reductions in melee.

(1 card)

NOTE: An ordered Infantry unit ignores all terrain hex combat reductions, when a “Sapper” Tactician card is played on the unit in melee.

Does the Sappers benefit from battle out- and inside? Are units allowed to battle if they move onto a terrain, which prevent normal battles?

The card works only for the target hex, so all movement and battle rules for the attacker hex still apply
(Richard Borg: 2015 - June - 22)

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