Battle Fury & Planet hex
Any unit after a successful close quarters combat against an enemy unit on a planet hex that has a Battle Fury combat card played on the unit, may pursuit move onto a planet hex and bonus combat.

Warp Escape
Can only be used to go to a player’s own base line hex in the same sector.

https://boardgamegeek.com/thread/2418806/red-alert-carriers-and-more

Phase Interception

It is important to note that any, I repeat any, enemy unit can be attacked when you play the Phase Interception card. It does not have to be an enemy unit that was just ordered by your opponent on the turn.

https://boardgamegeek.com/thread/2180753/article/31675038#31675038

In case of conflict between the basic rules and combat card, the rules of the combat card take precedence. However, space feature movement and battle restrictions will always apply to combat cards unless stated otherwise on the combat card, page 24.

https://boardgamegeek.com/thread/2183226/article/31703936#31703936