Victory Results:
 0 %
Record a victory for BOTTOM ARMY  100 %
Total plays 5 - Last reported by NightOwl3 on 2025-02-09 01:51:39

HISTORY DETAILS
The battle was fought around the small village of Sekigahara, astride one of Japan's key feudal-era roads. It was here that Ishida Mitsunari and his western allies planned to meet and stop the advance of Tokugawa Ieyasu and his eastern allies. Using the wooded hills between two mountains, the western army had a strong defensive position. Although Ieyasu had granted Fukushima Masanori the honor of opening the battle, it was Ii Naomase's mounted "Red Devils" that charged forward first. Masanori quickly followed and charged into the center of Mitsunari's position.
The stage is set, the battle lines are drawn, and you are in command. Can you change history?

 

Field Forest Hill River River
5 2 1 9 3

 

Army of the West Army (Red)
Command Card Command Card Command Card Command Card Command Card
Dragon Card Dragon Card Dragon Card
Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune

Ashigaru Yari Ashigaru Bowmen Ashigaru Arquebus Samurai Spearmen Samurai Spearmen Cavalry Cavalry Leader
5 1 2 1 2 2

Army of the East Army (Blue)
Move First
Command Card Command Card Command Card Command Card Command Card
Dragon Card Dragon Card Dragon Card
Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune Honour & Fortune

Ashigaru Yari Ashigaru Bowmen Ashigaru Arquebus Samurai Spearmen Samurai Spearmen Cavalry Infantry Leader Cavalry Leader
4 1 2 2 3 1 2

Victory
5 Banners
* 1 Victory Banner for each unit or leader eliminated.

Special Rules
* Both rivers are fordable.

 

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NightOwl3 replied the topic:
2 months 1 week ago
This the first scenario of three in the famous Sekigahara battle. The scenarios are fought separately, but represent one battle. I was playing RED and Judd was playing BLUE. In this scenario we encountered a new terrain type: field. Only three scenarios of the forty use this terrain type. It is always fun to play with a new terrain. It only takes five banners to win which is typical.

Going in I thought Judd would win. In previous games we learned that the Cav units in this game are battle tanks, especially when combined with a Cav leader. Because Judd had two together on his front row (and three in total), I thought they would crash into my light troops and destroy my line. That is not what happened to start the game, but Judd did win, and win big.

However, I did draw two first strikes and thought this might give me a shot. But it did not. After some light volleys and some movement, I decided to try to hit his right and take out some light and medium troops, it he attacked I would use the FS. However, when I got down close to him there was the possibility of being double-teamed by his two CAVs. I went for the attack against his light troops but was hit with a "Lack of Honor" card which meant my leader on the Cav. unit coul not move. This deprived my front like troops the extra die roll, and left me open to the double attack. It was the turning point in the game.

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