In December, 1939, during the Winter War (also known as The Russo-Finnish War of 1939-40) between the Soviet Union and Finland, the Finns launched a counter offensive against the Soviets. Near the northern shore of Lake Ladoga, the Soviet 168thDivision, which was spread out along a long stretch of snow covered roads in difficult terrain, was attacked by the Finns. As Finnish ski troops swept around the flanks and infiltrated enemy positions, the Finns were able to cut up the long Soviet column into several individual pockets. The Soviet troops in these pockets redeployed into all-around defenses and began digging in. These pockets were known to the Finns as “mottis”, and a mobile siege upon them soon began. The Soviets attempted to supply these cut off troops by whatever means possible, because without supplies, these pockets (or mottis) of Soviet troops will either have to surrender to the Finns, or attempt a breakout on their own under unfavorable conditions.
Soviet | Finnish | |
Division 1 |
4 Squad Bases 2 KV-1 tanks |
5 Squad Bases |
Division 2 |
4 Squad Bases 4 GMC CCKW 353 trucks (these are supply trucks and cannot transport squads) |
6 Squad Bases |
Strategy Decks | Command 1 (Shared) Morale 1 (Shared) Soviet Reinforcements (but no trucks) |
Winter Tactics 1 Command 1 (Shared) Morale 1 (Shared) |
Starting Strategy Cards | 2 | 3 |
Starting Command Points | 4 | 0 |
Operations Cards | 044 Soviet Command Restraints | 006 Merciless Assault |
Deployment Zone | Division 1 and 2: Any hex on map 35A | Div 1: Any hex on map 32A, 34A, and 39B Div 2: Any hex map 31A, 33A, 36A, 37B, 38B |
Starting Initiative | ![]() |
Finnish setup first |
Objective | At the end of any game round, the Soviet player wins if he/she can control the Victory Objective Marker (building, board 34A), or successfully exit two or more supply trucks off the board from the blue shaded hex (board 39B). The Soviet player wins a marginal victory if he/she can exit one supply truck off the board from the blue shaded hex (board 39B). | The Finnish player wins if the Soviet player is unable to fulfill any of the victory conditions outlined above by the end of game round seven. |
Rounds | 7 | |
Actions per turn | 2 | 2 |
Reinforcements | - | - |
Special Rules |
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Terrain Features |
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