Blocking Terrain Depends on hex’s main terrain type
Movement Cost 1 if moving along a contiguous road.
1/2 instead of 1/3 when using Effective Road Movement
Cover Is equal to that of the hex’s main terrain type
Special Rules “Dirt Road” is a terrain type for movement purposes only. Road hexes are blocking or cover-providing terrain if the road hex’s main terrain type (e.g., clear, rough, or woods) is blocking or cover-providing terrain.

 

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