Infantry officers represent trained leaders who make a nation’s units more coordinated and efficient. In addition to making his assigned squad more efficient, an infantry officer can positively affect the morale condition of all friendly squads in the hex he occupies.
Type | Infantry |
Movement | 4 |
Armor Value | - |
Attack VS Infantry (RANGE / FPR) | 4 / 1 |
Attack VS Vehicle (RANGE / FPR) | 1 / 1 |
Traits | None |
Fast Recovery | During the Status Phase, a disrupted squad in the same hex as an officer may remove its condition token, rather than reducing it to pinned. |
Rally | A fresh, but pinned, squad in the same hex as an officer may be activated with a Concentrated Attack action. The squad will fire at half firepower. |
Determination | A squad in the same hex as one or more officers receives +1 cover against suppressive fire attacks. |
Increased Mobility | A squad containing at least one officer receives +1 to its movement value. |