Class Elite - “Highland” name on red band
Movement in Hexes 1 hex combat or 2 hexes when unit moves and can melee
Battle (*2), 1, 0
• Sabers rolled in melee combat will score hits.
Morale
When unit starts a combat phase at full strength, it may ignore one flag. The next combat after taking a hit the unit may not ignore a flag.
• Retreat 1 hex for each flag
Rally Check
 
Notes
*Highland Battle Bonus: When ordered, a Highland unit will add 1 additional die to its melee combat, including any bonus melee combat. No Highland Battle Bonus is added, when battling back or when using a First Strike or Ambush card.
• After a successful melee, the unit may take ground and may make a bonus melee combat.

 

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