VASSAL Mini-Tournament (MT1)

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5 years 6 months ago #132 by mk20336
For everybody interested but new to CCM., I created series of 3 articles comparing that game to CCA.

1) theboardgameschronicle.com/2019/08/03/en...art-1-major-changes/
2) theboardgameschronicle.com/2019/08/31/en...art-2-minor-changes/
3) theboardgameschronicle.com/2019/10/13/en...3-comparative-plays/

Hope you would find it useful!

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5 years 5 months ago #134 by PCScipio42
Round 1-

Sassanid- PCScipio42 5 banners- 24 blocks lost
Byzantine- Stormwalker 3 banners- 22 blocks lost

A topsy turvy game as the Byz got off to 2-0 lead, then the Sassanids went up 3-2 before the Byz tied it up at 3. Sassanids get the last 2 to win 5-3.

A good fun game.

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File Name: MT01Rnd1PC...er1.vlog
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5 years 5 months ago #135 by mk20336
Couple of notes guys:
- pls remember that range attack vs forest is 1d
- LBC and LC does not get bonus dice for Mounted Charge

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5 years 5 months ago #136 by RiverWanderer
"- LBC and LC does not get bonus dice for Mounted Charge"

I just re-checked this point and found:-

LBC does not get bonus die for Mounted Charge ... LC does get the bonus die as normal.

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5 years 5 months ago #137 by RiverWanderer
Round #7

EZPickins (Sassanid): 4 Banners and 31 blocks lost
RiverWanderer (Byzantine): 6 Banners and 20 blocks lost

After a little mixing up of left and right, the battle opened with most of the Byzantine ambush party lumbering into the rear of the Sassanid right flank. The Sassanids made a good riposte on their turn and the Byzantines spent the first half of the game trying to cut through back to their own lines. In the end, only their leader made it home with a lucky escape. The ambush had gained no great advantage for the Byzantines, the double-edged sword inherent in rear-attack tactics showing as banners reached 4:2 to the Sassanids. Yet, Sassanids had advanced far on their right to achieve this and vulnerable units were promptly countered by Byzantine Super Heavy Cavalry advancing from the centre, bringing the score back to parity.

This fresh wave of Byzantine Super Heavies continued to divert Sassanid attention to their right flank. Taking advantage of this, the Byzantines now brought their centre/right units into the action against the Sassanid centre/right with an Inspired Leadership “Foot Onslaught”, Two melee attacks in succession felled a Sassanid auxiliary unit for a sixth banner. Yet, at the cost of two blocks from the Byzantine heavy infantry.

The final moments were now very tense. For instance, a “leadership” card play in the centre could have brought the reserve Sassanid Super Heavy Cavalry into action, headed straight for the weakened Byzantine centre, and an almost certain two banners. But, it was not to be. Instead, the Sassanids reorganised to protect their most vulnerable light cavalry and bring their super heavies into attack range, meanwhile only able to launch ineffective ranged fire.

Byzantines next ordered heavies. Their most vulnerable infantry retreated, hoping to put Sassanid cavalry out of range, whilst the Byzantine remaining full-strength Super Heavy Cavalry moved to support the infantry right flank. Their ranged fire likewise missed. Now the Byzantines had one final chance for victory. The left flank super heavies weighed into a Sassanid full strength light bow cavalry unit. Fortunately for the Byzantines, its evade path had been cut off in the previous Sassanid turn. Lady Luck lent a hand and each of four die scored a hit to bring victory to the Byzantines at 6:4.

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File Name: 007Satala5...sEZ.vlog
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5 years 5 months ago #138 by mk20336

RiverWanderer wrote: "- LBC and LC does not get bonus dice for Mounted Charge"

I just re-checked this point and found:-

LBC does not get bonus die for Mounted Charge ... LC does get the bonus die as normal.

You are correct, I was typing without rules in front of me.

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5 years 5 months ago #139 by gottoman
Round 2

Greg O (Byzantine) 6 banners, 19 blocks lost
scipio1zama (Sassanid) 3 banners, 29 blocks lost

The battle began with both sides forming two masses on the flanks and moving forward. Sassanid missile fire was not effective and their cards were not helpful either. The Byz. SHBC slid to the left flank and joined a pair of Medium Cav who cut off the evasion route and caused some causalities collapsing that flank. The Sassanid survivors moved toward the center and the safety of the river bend, but Byz warriors attacked and caused more damage. The Sassanids holed up in the camps on the right and caused some losses before the battle ended. Fun game, the first for Mike and my second, so we were learning a lot.
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5 years 5 months ago #140 by gonzo
Replied by gonzo on topic VASSAL Mini-Tournament (MT1)
Round #2
Viridovillas (Sassanid): 2 Banners and 26 blocks lost

Gonzo (Byzantine): 6 Banners and 20 blocks lost

Long battle. Sassanid missile fire effective but never could kill. Sassanids effective mostly at not being cut off. Byzantine Cav swung from flank to flank to stop Sassanid Cav charge on left, killing the MC and a LBC. Next Byzantines moved on camp with AUX and Cav, taking one camp hex and killing several units with cav charge and COS. Thanks Max for fun game.

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5 years 5 months ago #141 by Mark-McG
Round 3
016 Lazic War (550 AD) River Hippis

Mikel (Polonus100) (Sassanid): 5 Banners and 33 blocks lost

Mark McG (Byzantine): 7 Banners and 30 blocks lost

Quite a long game, over 2 hours, which is probably my longest game of C&C Medieval
Byzantines started off with an excellent card draw, all special cards incl. Mounted Charge, 2 Leader takes Command, Clash of Shields, Double Time and MFM.

Managed to clear the Sassanids from my side of the river pretty swiftly, including the SHBC that crossed over. 3 successive mounted charges (1 inspired) helped there. Then I made the error of trying to cross the river, which turned into a meat grinder.

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File Name: MT01R3.vlog
File Size:281 KB


Having a higher proportion of decent foot troops adds to the game IMHO.

wise and full of devices

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5 years 5 months ago #144 by Mark-McG
Round 2
015 Lazic War (549 AD) Phasis River

EZ Pickens (Sassanid): 3 Banners and 23 blocks lost

Mark McG (Byzantine): 6 Banners and 13 blocks lost

Another lengthy game, 90 mins roughly

Most of the action was on the Sassanid Right, with Goubazes rashly leading the Byzantine Medium Cavalry, supported by a Warrior. This turned out quite badly for him, and the Medium Cavalry, but the Warrior carried through, and ultimately this flank balanced out once Dagithaeus and the SBHC cleaned up the mess.

After a lengthy exchange of missiles between the camp and the Byzantine center, and bringing up the Byzantine foot, I was finally in position and launched a Foot Onslaught to get a toehold. The other Warrior forced his way in, overwhelming the remaining LB block, and once there was immovable. The captured camp was my 6th banner.

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File Name: MT01R2.vlog
File Size:251 KB

wise and full of devices

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