When playing a Leadership Command card, spend one Inspired Action token and units ordered by the Leadership card may perform the Inspired Action

FIRE AND CLOSE

Ranged weapon units when ordered must fire and may close. Ordered units fire before movement with one additional die. After all Ranged attacks, each ordered unit may move up to two hexes to close on the enemy unit that it targeted. If targeted unit retreats or was eliminated, this ordered unit may not move. In the Close Combat the unit that fired can only battle against the enemy unit that it targeted. Ranged unitis may not be ordered when adjacent to an enemy unit or Leader.

Armies

Byzantine Sassanid Vandal Hun Turk

 

Inspired Leadership Action Clarifications

When an Inspired Leadership Action orders units that are a combination of units with ranged weapons and units that do not have ranged weapons, the units with ranged weapons gain the benefit of the Inspired Leadership Action as follows:

Inspired Leadership Action—Fire and Close: Ranged Weapon units must engage in ranged combat and may move to close after the unit’s ranged combat. Units that do not have ranged weapons may be ordered to move and battle normally.

Additional Fire and Close Inspired Leadership Action Clarifications
• If the firing unit cannot move adjacent to the unit it targeted, the firing unit cannot move.
• If the firing unit can move adjacent to the unit it targeted, it must do so. However, it is not required to attack the targeted unit.
• If the firing unit chooses to have close combat with the targeted unit, it may attack. If the target unit is eliminated or forced to retreat, the firing unit may momentum advance and, if eligible, conduct bonus close combat against any adjacent enemy units.

FAQ