Light-Heavy markers similar CCA

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14 years 2 months ago #129 by Bayernkini
Well, sadly the CCnapo unit counters distinguish between
INF / CAV / ART, because nobody could do this during game ;)

But for gaming, it would be better, they would distinguish between Light, heavy and guard troops (similar CCA).
Also because some units aren´t clear about there label
(Cuirassier = also heavy; Young Guard = guard AND light).

Therefore another idea, i could integrate into the vassal
module, similar markers.
See example below:
light=green
red=heavy
1/2 black=guard



If i should integrate such markers, let me know,
if someone have other ideas, also :)

My dice are the hell!

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14 years 2 months ago - 14 years 2 months ago #130 by Chris-Roper
I use miniatures to play, I had an old RISK set with Napoleonic miniatures in it and this game was just crying out for them.
Painting 360 Miniatures took far longer than stickering the blocks but it did allow me to address this issue at the same time.
The Figures replace the Blocks on a one for one basis, so each figure is mounted separately not as a stand of figures, and are removed to indicate losses just like any other C&C game. The Figures are painted according to the Uniforms on the Sticker Art but the bases are painted to represent unit special ability's.

Here is a poorly focused Image of some of the French Forces, it gives the general idea



Regular Units have a Tan/Sand coloured Base.
* Line Infantry
* Heavy Cavalry
* Foot Artillery

Light Units have a Green Base.
* Light Infantry
* Rifle Light
* Light Cavalry

Units that can Ignore One Flag have a Red Base.
* Grenadier
* Cuirassier

(Special case is Young Guard, Green Base with Red Base Edge)

Units that can Ignore 2 Flags have a Black Base.
* Old Guard
* Grenadier Guards
* Guard Heavy Cavalry
* Guard Foot Artillery

Militia Units have an Orange Base as they retreat 3 per Flag.

Leaders have a Gold Base to distinguish Mounted Leaders from Cavalry. This method also allows me to represent leaders on foot, as anyone Leading the Forlorn Hope on Horse Back is asking to be killed :)

It works well in play, a quick glance at the figure base shows how many flags can be ignored and any special ability's.

So rather than separating into Light, Medium and Heavy as was done in CC:A and Battlelore, perhaps the above could prove more suitable to CC:N.

Cheers
Chris

p.s.
For the sake of size comparison here is one of my British Infantry next to an Italeri 1:72 figure :)

Last edit: 14 years 2 months ago by Chris-Roper. Reason: Insert Image

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14 years 2 months ago #143 by Chris-Roper
Just Bumping the Topic as I worked out how to include images :)

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