Historical Background
The transport ships are all loaded and the fleet commander hopes to have the evacuation completed before any trouble arrives in this sector. But her hope of a quick getaway and safe passage will not be realized, for the enemy ships have begun to arrive and are currently moving into position to set up a blockade to prevent our departure.
The battle lines are drawn and you are in command. The rest is history?
Battle Notes
Victory
21 victory points, or the elimination of 8 opposition.
Special Rules
• Task force cards are used in this scenario. Both faction players draw one card at random.
• Support vessels are purchased in this scenario. Both faction players purchase 25 points of support vessels. In addition to its support vessels, the Confederation faction will deploy 2 transport units.
• Breakthrough objective rules are in effect for the Confederation faction.
• Planet control objective rules are in effect for the Commonwealth faction. One victory point is gained for each unit that occupies a planet hex at the start of the player's turn.