Some units have special abilities that apply only to that unit. These elite units can be very powerful, and can sway a battle in a moment.

Ninja Units

Ninja are highly-trained assassins, often used to eliminate key enemy leaders during a battle. All Ninja units have these special abilities:
• Agility: Ninja units may enter types of terrain that are forbidden to other units, such as thick forests or steep slopes (see Terrain).
• Spies: Only Ninja units may execute the Reconnaissance order (see Orders).
• Assassins: If a Ninja unit infl icts casualties on an enemy unit that includes a Commander, the Commander must be taken as the first casualty (instead of the last – see Unit Commanders).

Mounted Samurai Archers

These units are very mobile, and can strike an enemy from a distance, making them an extremely valuable addition to your army. Only mounted Samurai archers can execute the Move and Fire order.

General Staff Units

Each army has 1 General Staff unit. This represents your generals and their staff , and must be protected.
General Staff units have the following special abilities:
• High Command: General Staff units always count as having a Commander, as long as any models are still part of the unit. All rules that apply to units with a Commander also apply to General Staff units.

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