183 Outskirts of Metz

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4 years 2 months ago #287 by alecrespi
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183 Outskirts of Metz

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1 year 10 months ago - 1 year 10 months ago #1041 by alecrespi
Replied by alecrespi on topic 183 Outskirts of Metz
Grand Stone (Mar 2, 2011)

This is a scenario which I find promesing.
I haven't played it, but I have read it and have a few comments.

At first glance, it might seem somewhat borring. The US is attacking, the german defending, the US has a slight number advantage. Bla bla. You have seen it all before. But then I looked at the map, and realise, the germans have to move into defensive positions first turn. Thats not very typical. Secondly you will notice a lake, a river and an tank trap bloking the US path. A very well placed tank trap! Further up the path there is an other river with a comand-point which is very tempting for the US. But, then you meat some barbed wire. And if the germans has a MG in opfire when the US try to take the second bridge, well, then it can be nasty. Secondly for the germans a though descision has to be made. How much should they protect the left, and how much to the right. Likewise, the US has multiple options: attcking to the left, sneeking through the forrest or charge the command point and reinforcement hex to the right. Note if the US occupy the right flank, germans cannot call in reinforcements. The germans do want to protect that flank, but it might not be that interesting for the US to attack there. (unless ofcourse its not defended)

When it comes to balance, some notes are given:

- Both US division has 6 squads while the german has 4.

-The US has more elites, and more and better specilizations, including one flame-thrower which i find very powerfull.

-In adtiont the US has one half-track.

-The US has a single mortar. Single mortars are nice but not an extremly important game peace.

-The germans on their side has 3 MGs. For a defensive side, this is quit a lot.

-7 rounds is not than insanely long, and time may suddenly play on the german side.

When it comes to cards the the germans gets reinforcement deck and ground support. Reinforcements is a powerfull deck, but with only max two command available and being forced to protect that hex, its not that insane powerfull. The US gets moral and command, and espesially morale is a powerfull deck, maybe on par with reinforcements. Due to the US having potentialy 3 (or maybe even 4) command, the US will have the initiative most of the time.

All in all, this looks like a nice scenario.
Last edit: 1 year 10 months ago by alecrespi.

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