Posting here some comments found online.
www.boardgamegeek.com/geeklist/38275/tid...layer-comments-balan
- This one is horribly unbalanced. The Americans must spend their first turn protecting the demo squads being picked out and mown down.
- Lots of luck rolling a '6' for Naval Artillery.
- The American demolition squads are easily targetted by defensive fire and eliminated meaning that the Americans can only win by killing all defenders by the end of turn 4. This one could be improved by giving more American squads the demolition speciality.