012 Breaking the Line

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1 month 4 weeks ago #1476 by JVHillegas-Elting
It has been an embarrassingly long time since I've been on this fantastic ToI site, and a lamentably long time since I've played ToI!!! The excuse I have is that over the past ~15 months we remodeled and sold a house, moved half-way across the country, bought a new house, and experienced a fascist oligarchical takeover of our country. So, busy times.

ScubaSeth and I just finished playing this on Vassal, and I won in Round 5 as the Americans. I applied Alessandro's suggested American approach, with some mistakes and modifications, and it worked well enough! We're going to play again soon, as the same factions. We were both using this play-through as a way to dust-off the ToI recesses of our brains so both of our play was a bit slow and sloppy; our next play-through is likely to be quite different!

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1 month 2 weeks ago #1477 by JVHillegas-Elting
ScubaSeth and I played this scenario again last weekend, on Vassal. Again, he was Germany and I was USA. I won again, applying the same basic strategy Alessandro recommended; ScubaSeth acquiesced on round 5.

This time around, I was able to suppress-and-rout the two German MG squads on round 3 and 4, respectively. This really opened-up the battlefield so when I rushed my squads across the bridge and through the woods they took far fewer casualties. Then I came around the west flank with officer squads and by round 4 had the German double mortar squad in my sites. Because they were double mortar and had no expendable regular infantry to take as fodder I cleaned that up pretty quick.

Facing such resounding successes as the Americans, I'm now curious how the Germans could effectively counter the strategy I applied. ScubaSeth concentrated his units on and adjacent to the victory objective hill hex; shortcomings of this approach are that they're more vulnerable to mortar fire and less capable of enabling side- or rear-flanking attacks such as would be enabled if a German MG was placed in one of the buildings to the far NW of the map.

Another thing I liked about this set of play-throughs was how integral strategy cards are. Critical Objective was essential in getting the Americans to the objective hex faster, and I used Surprise Assault one time at the beginning of round 3 to erase the German double mortar squad before it could attack. From the German's perspective, Take Cover and Go to Ground both helped squads survive longer, while Rally Cry and All or Nothing gave squads additional actions.

My potential German play-throughs will have to wait for another time, however, because we decided next we're going to play a scenario with vehicles.

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1 month 2 weeks ago #1478 by alecrespi
Replied by alecrespi on topic 012 Breaking the Line
Welcome back James and thanks for your detailed report!
I can't wait to see what your next scenario will be.

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