MT17 Mixed Bag

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7 years 11 months ago #4709 by toganalper
Replied by toganalper on topic MT17 Mixed Bag
Bangla wıll post our results. I am just postıng the logfıle sınce he had an ınterruptıon.

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7 years 11 months ago #4710 by Bangla
Replied by Bangla on topic MT17 Mixed Bag
212 Borodino - Utitza (7 September 1812)

Bangla (Allies) - 7 banners (lost 23 blocks)
toganalper (French) 5 banners (lost 33 blocks)

Russians started in the usual way, moving the FA to dominate the Utitsa Hill. The French suffered badly trying to move against it. But a Grande Manoeuvre by the French saw their two FA's dominate the centre ground, either side of the village, and their infantry managed to attack and win the town. The Russians attacked the town and, through attrition, managed to take one end. Meanwhile, the French left had tough going through the woods. It would take all game for them to push back the Russians completely out.
The Russians were always ahead, but when the French managed to kill the Russian artillery the game looked more in the balance again. But it had all cost the French right too much and the Russians killed more depleted units to come within sight of victory. As the end approached the French rallied in the town to make sure that banner wouldn't go to the Russians, and the French left finally made two kills to bring the score to 6-5. The final banner though, taking out the last unit of the French right, gave the Russians the win in a game that had become tighter towards the end.
Fair play to toganalper. Still learning after crossing over from Ancients, but he took the game to the wire.

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7 years 11 months ago #4714 by sansmerci
Replied by sansmerci on topic MT17 Mixed Bag
MT17 Rd 2
601 Austerlitz 2 December 1805

Sansmerci - 8 Banners 14 Blocks lost
Plainscape 3 Banners 37 Blocks lost

It was one of those games where everything goes right for one side and mostly wrong for the other. Most of the action took place on the French right. A French cavalry survived an 11 die attack reformed and lived to fight again. Atimely Infantry combat first stopped a CA6 attack and made it 5-0 French. A force march made it 7-2 French then the Russians occupied Sokolnitz taking away two bannersfrom the French. The final attacks came in the center with the allies losing a 1 block HC and a Leader.

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7 years 11 months ago #4715 by Bangla
Replied by Bangla on topic MT17 Mixed Bag
"ENTERS, EATS, SHOOTS & LEAVES"

The initial Forward Reserves card was misplayed. Sansmerci was right ... needs to be next to a leader in open terrain, or placed with a leader on any terrain. I think this was a case of misunderstanding the grammar as written on the card. Then, to cap it all, sansmerci was honest enough to increase the first FA fire from 2 to 3. Strangely enough, the FA didn't seem to influence the battle from then on, despite its advantageous position.

At least the Russian missed re-rolling flags later on. The Austrian LNCR unit could have re-rolled the flag in the melee. How many times have I missed that one myself?

Right at the end, the French attack with the LT into the town, then played loop-hole buildings and attacked again ... or was I missing something? If not, the second attack shouldn't have happened.

I was amazed the French won on their right, as was mentioned in the Vassal commentary. All in spite of the forward movement of the Russian FA. A good win for sansmerci against the odds. But seemed to be played in a great spirit.

Look forward to playing sansmerci in our match later on.

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7 years 11 months ago #4717 by plainscape
Replied by plainscape on topic MT17 Mixed Bag
Round 3 011 Salamanca (Attack on the French Right) (22 July 1812)
Allies: plainscape 6 banners (40 blocks lost)
French: mantra 5 banners (33 blocks lost)

The British tried to be really aggressive in the center at the beginning and only lost their own blood in return. (Two Line inf lost) So, they changed tactics and pressed the French's right, and maneuvred the very powerful light inf to the center where he decimated the exposed French line. exchanges were made, the British right, being a little bold themselves had to make a hasty retreat. Things went horrible at times for both sides. But in the end, the British eked out a victory.

Seriously the French were up by 4-0 by the first quarter of the game and it took tons of luck and maneuvring to get back on track. I only did the bold center attack because I had tons of center cards and felt like I could get away with it. I then realized that I wasn't taking advantage of the British range advantage. It felt like for the last quarter, the French were up 5 to 4 and if the succeeded in any of their attacks, it would have been a 6-4 French victory. Without my 5 block light infantry unit this would have been a very different game. My opponent played well and I enjoyed the game.

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7 years 11 months ago #4732 by sansmerci
Replied by sansmerci on topic MT17 Mixed Bag
MT17 Mixed Bag
Round 6: 504 Gohrde
French: Sansmerci 8 banners (24 blocks lost)
Allies: Mark McG 6 banners (34 blocks lost)

The action was mostly on the French left at the start. The dice where hot (not) for both sides 21 shots and only 3 hits to start. The French repelled the cavalry attacks on the left and the banner count was 5-1 French. You know your dice are bad when you fire rockets and get two crossed sabers and take a hit, that happened to Mark. Attacks in the center made it 7-2 French but Mark was coming back. The pesky French Grenadiers finally fell after 3 CA attacks and the match was even 6-6 with the Allies in two towns and a hill. The French took out a single block line to make it 7-6. Then a 3 block Prussian cavalry attacked a single block ART but a lucky tactic card (canister) and a luckier die roll saved the day for the French. O was this game so close !!!

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7 years 11 months ago #4743 by Mark-McG
Replied by Mark-McG on topic MT17 Mixed Bag
add another notch to my experience.. a Rocket Battery misfiring.

in my final move, my 3 block cavalry attacked a single block artillery with an attached leader! So I had dreams of snatching 2 banners and the win before they were crushed by the dice.

Glory is fleeting, but obscurity is forever.
[img][/img]

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7 years 11 months ago #4744 by Mark-McG
Replied by Mark-McG on topic MT17 Mixed Bag

Bangla wrote: "ENTERS, EATS, SHOOTS & LEAVES"


this is why you never invite Wombats to parties, because they eats, roots and leaves!

Glory is fleeting, but obscurity is forever.
[img][/img]

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7 years 10 months ago #4770 by sansmerci
Replied by sansmerci on topic MT17 Mixed Bag
S118 Ordal Cross 13 September 1813
Sansmerci: French 6 banners 28 blocks lost
Bangla: Allies 5 banners 29 blocks lost

A very interesting and close game. Tony used his guerrilla action on the first two French moves protecting the Spanish troops, retreating them to the hills in a defensive position. Later with a guerrilla token in hand the allies played a force march making the banner count 2-1 allies. The French counter attacked and rolled a cross sabre on the guerrilla token. A allied Bayonet Charge taking out 2 French LNs and a leader made it 5-4 allies and one turn away from the win. The French ended the game with a CA5 on a three block British LN. Both players had limited cards the French with one unit on the left had up to four left cards in hand and the allies with a one block squared unit on there left had four cards with no left options. It was very very close but always fun thanks to Tony.
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7 years 10 months ago #4772 by Bangla
Replied by Bangla on topic MT17 Mixed Bag
As Steve said, this was an exciting and close game. As it turned out, Steve's French beat my Allies to the winning banner by a turn. I had been lined up for a cavalry charge for quite a while, and would've probably taken out his lone-block LC for the win. As a result, this kept us both on the edge throughout.

Having looked at the logfile again, I see I made two errors. First, I played a Leadership card and forgot to take a TC. Probably no big deal. More important was my getting the square/support rule the wrong way round and thinking with two flags my LC was eliminated i/o ignoring those flags with the leader and support. That may or may not have been crucial in the long run, we'll never know. Just thought I'd point that out upfront to save a lengthy forum debate now, since Steve and I did actually realise this later during the game. It didn't take away from the tense excitement of the game, although one can always wonder what might have been :)

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